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Paris GDC: 2K's Kline On Why BioShock Should Have Failed

At his Paris GDC session exploring the development of 2K's critical success BioShock, lead programmer Chris Kline started off by saying his main point would be that "BioShock should've failed." "In fa
Published: Monday 23 June 2008 | 08:25
Source Site: http://www.gamasutra.com